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PS4/Xbox One Could Make for CGI Graphics in Future – Enlighten Creator

It has long been debated whether video games will be able to do render CGI in-game graphics. Now with the advent of next generation consoles, will the PS4 and Xbox One bring post-production processes...

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Enlighten Interview With Chris Doran: Lighting In Next-Gen Games, Challenges...

The advent of next generation consoles is upon us and lighting technology is going to play a big role in making video games feel more realistic. We got in touch with the COO of Geomerics, the company...

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New Enlighten Trailer Showcases Lighting Technology in Upcoming AAA Games

Enlighten Games July 2013 from Geomerics on Vimeo. Geomerics, known for their lighting technology Enlighten which has been used for games like Battlefield 4, recently released a new trailer showcasing...

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ARM Acquires “Enlighten” Creator Geomerics

Chip manufacturer ARM announced that it has acquired Geomerics, the creator of Enlighten which is used for lighting in various media. It is also he first fully real-time global illumination technology...

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Geomerics Founder On Xbox One eSRAM: ‘I’d Be Wary of Rushing to Snap...

Unless you are living under the rock, the Xbox One’s eSRAM has been subject to much debate and controversy regarding it’s inability to render 1080p resolution. Several developers in the past have been...

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PS4/Xbox One Are 10 Times More Powerful Than Last-Gen, 8GB Sufficient For New...

Popular middleware provider Geomerics have worked on AAA cross generation games like like Battlefield 4 and Dragon Age Inquisition. But in the coming months they will be working exclusively on new...

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Developers Will Always Want More GPU Power, Freeing Up Xbox One GPU Resources...

A couple of months ago, Microsoft  released 10% GPU Reserve for developers who don’t need Kinect in their games. This has greatly benefited upcoming AAA games like Sunset Overdrive and Witcher 3. In...

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Geomerics Interview: Realizing The Full Potential of Enlighten Using The New...

We have covered Geomerics’ Enlighten, a lighting middleware technology quite extensively at GamingBolt. Today will mark our third interviewe with Chris Doran, COO of Geomerics. This iteration is...

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Final Fantasy 7 Remake Developed on Unreal Engine 4

In the wake of its gameplay reveal for the Final Fantasy 7 Remake, Square Enix has been experiencing a barrage of questions about the combat, characters and most especially, the visuals. It was...

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Geomerics and Enlighten Interview: Pushing the Boundaries of Global Illumination

Of the many graphical technology companies that have stood out in the gaming industry over the past several years, Geomerics is close to the top. As part of CPU/GPU designer ARM, Geomerics is...

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